Creating an Anvil - Full series

This was actually posted this series Youtube months ago, but I forgot to post it here :P

Anyway, this series shows you step-by-step how to create a high quality asset that can be used in a game or rendering.

Modeling

Part 1: Base Modelling


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Part 2: Boolean Modelling


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Keyboard Shortcut PDF


Part 3: Sharpening Edges


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Keyboard Shortcut PDF


Part 4: Modelling final touches


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Part 5: UV Unwrapping


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Part 6: Sculpting Details


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Part 7: Baking a Perfect Normal Map


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Texturing

Part 8 Texturing


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Part 9 Texturing ⅠⅠ


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Part 10 Texturing ⅠⅠⅠ


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